The Tinkerer is a crafter built inFallout 4. You can construct your weapons and armor for any task. However, this is resource-intensive, and you will spend half the time looking for the necessary parts.

A key part of being a Tinkerer is using your settlement available inFallout 4. You will first need to pick agood location for your settlement. From there, you will need the various stations to build weapons, armor, salvage, and create other items.

Dr Chambers and Honest Dan from Fallout 4.

Fallout 4: Should You Side With Covenant Or Honest Dan?

The Fallout 4 quest Human Error may start as a simple missing person’s case, but soon throws the player into an ethical debate of who to side with.

Best S.P.E.C.I.A.L. Abilities & Perks For a Tinkerer Build

Rather than pure combat, your main focus should be crafting and gathering inFallout 4. This means more focus on stats and choices while out of the action, typically exploring or plain downtime. This may include gettinggood deals with the best merchants.

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Building a Settlement in Fallout 4

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Wearing Power Armor in Fallout 4

Settlement size, merchant discounts

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Hacking, Experience gain rate

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Critical Hit

Your player character has 28 SPECIAL points to distribute during character creation. But, reading Shaun’s copy of“You’re SPECIAL”during the intro ofFallout 4will grant a 29th bonus point. This book is found under the dresser inside Shaun’s bedroom.

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You can build shared stores and workstations between settlements.

Fortune Finder

Find extra caps in containers, and enemies explode into a shower of caps.

Pick master level locks, and your pins never break.

Salvage common and rare items from weapons and armor.

Lowers shop prices and allows investing caps in shops.

Best Weapons & Armor For a Tinkerer Build

With high intelligence and strength, you may switch between energy guns and strong melee weapons. You will want decent armor for all the skulking you’ll be doing. Having at least one or more suits ofPower Armor inFallout 4will be useful.

Does double damage to enemies with full health

50% extra damage against Super Mutants

25% faster firing rate and reload speed

Freezes enemies

50% bonus damage against robots

50% chance to stagger

20% chance of crippling legs

Ignores 30% of resistances

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790

92

Bonus hitpoints and radiation resistance

103

120

57

141

91

79

139

140

81

50 radiation resistance

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25

Increases movement speed, adds Charisma and Intelligence, further reduces damage when sprinting