Summary
One of the most common complaints aboutStarfieldis that the game’s sense of exploration can be fairly disappointing sothose who want to make the galaxy a little more exciting ought to check out this slick new mod.For all the hype surrounding the massive galaxy featured in Bethesda’s sci-fi RPG, it should quickly become apparent to most players that there’s not all that much to discover given that loot is relatively generic aside from a few unique pieces. Fortunately, an industrious player has managed to tweak the loot tables to become more interesting.
Posted to Nexus Mods by creatorLazySkyrimPlayer,the “Naturally Good Loot - Better Exploration” mod tweaksStarfield’s RNG to ensure that Boss Chests, which are discovered at the end of an outpost, will always spawn some kind of desirable item. From Level 1, these chests are guaranteed to drop at least a Rare Item, while Level 15 chests will contain an Epic weapon or armor and any player above Level 35 will find Legendary gear in their Boss chests. Better yet, each bracket has a small chance of offering loot that’s from the next highest rarity, ensuring some particularly special drops.

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Starfield Has A Major Exploration Problem
How Can Bethesda Fix This Issue?
As mentioned above, one of the biggest complaints leveled atStarfieldis how the game handles its loot system and, by extension,the impact this has on exploration. While Bethesda made good on its promise to deliver a massive world, there’s very little within it that’s exciting. It’s all well and good stumbling upon an outpost occupied by smugglers but when the contents they’re guarding are the same as every other outpost,it becomes tedious to trudge through the same dungeon for minimal rewards.
Implementing a system similar to “Naturally Good Loot” may be the best solution for Bethesda asit would encourage players to seek out dungeons with the knowledge that in the end there’ll be some kind of desirable equipment. Even if it doesn’t line up with their build, a Legendary item can at least be sold off for a decent price to facilitate the gain of something else that could be useful. Additionally,a wider variety in the loot available to players could go a long way to keeping things freshalthoughwhether this fits into the game’s scoperemains unknown.

The recent launch ofStarfield’sCreation Kit is no doubt a good first steptowards creating a game that’s more encompassing of the deep RPG experience players want. Having said that,the feature has also earned the ire of players who believe that Bethesda’s pricing of custom content is outlandishfor what it offers. One can only help thatsome kind of middle ground can be foundand the community is able to amend the aspects that continue to drag down the game.