Death Strandingwas recentlyconfirmed to get a PC releasein 2020, but details were limited about where players would be able to purchase and launch the game. Publisher 505 Games has now revealed that it will launch next summer on Epic Games Store, but don’t fret if you aren’t fond of that store: It’s also coming to Steam.

WhenDeath Strandingreleases on PC in summer 2020, it will have a simultaneous launch on both Epic Games Store and Steam. Both versions will cost $60, so your choice of store will come entirely down to personal preference.

Death Stranding Norman Reedus

505 Games is not the only company giving players more choice in how they purchase their digital PC games. After years of using its own Origin service, Electronic Arts recently brought many of its own games to Steam. This includes next week’sStar Wars Jedi: Fallen Order. Oddly,Need for Speed Heat, which just launched, is not available on Steam and must still be purchased through Origin.

Currently,Death Strandingis available exclusively on PlayStation 4. The game was made with the Decima engine created by Sony’s own Guerilla Games, with the same technology also being used in 2017’sHorizon: Zero Dawn. Director Hideo Kojima has a long history of having games on PlayStation platforms, dating back to the originalMetal Gear Solidin 1998. In recent years, the Metal Gear series has also released on PC and Xbox One, thoughMetal Gear Solid IVhas remained a PS3 exclusive for over a decade.

When PC players do eventually get their hands onDeath Stranding, they’re in for a very bizarre, methodical approach to the action genre. Inour review, we found the story and performances, as well the stealth, to be its highlights. The game’s delivery system and open world weren’t as impressive, and the huge time commitment required to complete the game could turn off players looking for a thrill ride. The same issue plaguedMetal Gear Solid V: The Phantom Pain, which required players to replay a large number of missions on a harder difficulty level to see the true ending — an ending that was itself not truly finished, as additional content had to be cut.