Diablo 4 Dec 5 early patch notes: Abattoir of Zir, Glyph XP boost & more

Diablo 4’s Patch 1.2.3 will introduce the Abattoir of Zir dungeon to the game, alongside a Glyph experience boost, and much more.

Blizzard developers hosted aDiablo 4 Campfire Chaton November 30 and much of it centered on upcoming changes and a Q&A session.

diablo 4 abattoir of zir

The Abattoir of Zir endgame activity occupied the spotlight for a bit, as the team walked through what players could expect from the new dungeon.

Notably, this particular bit of content and much more will go live on December 5 with the 1.2.3 patch. Blizzard’s already rolled out release notes, which also confirm that Nightmare Tiers will soon begin rewarding users with increased Glyph experience.

diablo 4 abattoir of zir

Diablo 4’s 1.2.3 patch notes tease the Abattoir of Zir dungeon

The all-new endgame dungeon,Abattoir of Zir, constitutes the most noteworthy addition to the December 5 update.

Only players who’ve completed the Season’s Journey forDiablo 4 Season 2can partake in the activity, which will challenge them to battle hordes of horrors in 10 minutes to unleash Zir’s deadly Bloodsuckers.

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Of course, 1.2.3 will also usher in a host of bug fixes that improve gameplay, dungeons, the UI, and other features.

For a full rundown, check out the 1.2.3patch notesbelow:

Gameplay Updates

Developer’s Note: After reviewing gameplay data and player feedback, we recognized that completing higher Nightmare Tiers was not as rewarding as we initially hoped for, with many players stopping their journey after reaching Tier 50. The experience increase to Glyphs at higher Tiers was made with the intent of incentivizing players to push their builds, making their arrival at Tier 100 feel that much more fulfilling. We will monitor how this change in experience pans out for players and encourage you to provide us with any feedback you have around this system.

Developer’s Note: A previous Hotfix allowed players to walk through Blood Wells to access Potent Blood. This change reverts the ability to walk through Blood Wells, but in exchange, Potent Blood will no longer spawn in the middle of Blood Wells so it can be easily picked up.

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Developer’s Note: If they choose to play through the Campaign, players that haven’t yet unlocked Mounts must complete the Donan’s Favor quest to unlock them. If the campaign is skipped, you must reach Level 25 before unlocking Mounts. The tooltip previously mentioned Quest completion only, which is irrelevant when skipping the Campaign.